Nostalgia: Los Santos | RPG
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Welcome to Nostalgia: Los Santos | RPG

An RPG server built from scratch, with a real economy, active factions, systems modeled after real life down to the smallest detail, and a life system that never lets you sit idle.

Ways to make money
8
Factions
12
Jobs
1
Elected President
1
Forests
42
Houses
23
Businesses
11
Hotels
7
Farms

Explore the server

Jump straight to any system — click a card to scroll down to it

🚪Getting startedAccount, stats, help 🪪Factions8 factions, ranks, duty 💼Jobs12 jobs, from delivery to lumberjack 🏠Houses & BusinessesFridge, animals, income 🚗VehiclesFuel, dirt, documents 🏨HotelsPassive income, rooms 🚜FarmingPlow to harvest, 5 stages 🌲ForestsTimber resources, supply chain ⚔️Territory warsMafia turf battles 🌿Drugs & VaultCraft, smuggle, defend 📰Press & NewsNewspapers, live Q&A 💰EconomyPayDay, bank, taxes 🗳️PresidentWeekly vote, tax control 🪪Driving & flight exams6 licenses to earn 🔫Weapons & Ammu-NationLegal buys, W license 🛍️Shops & MarketsStores, fast-food, gear ❤️Health & TirednessSleep, illness, SMURD 🍕FoodPizza, burger, donuts 👕Clothes & SkinsOutfits, uniforms 💰RobberyCrew up, hit a store 🏹HuntingSnipe deer, sell meat 🎰CasinoRoulette, slots, dice 🔨AuctionsBid on properties Golf5-hole elimination 🏀BasketballSelf-started mini-game 🎮EventsRaces, CS, Hunt The Mayor 🚐CaravansTow a home on wheels 🚂TrainsFast travel, 3 stations 🏕️CampingTemporary spawn point 🎉PartiesMusic, drinks, grill 🗺️GPS & RadarNavigation, speed traps 📱PhonesCalls & SMS 🚓Law & OrderWanted, fines, impound

🚪 Getting started

Everything you need to know before stepping into the world

📝

Create your account

When you connect, a dialog pops up automatically asking you to set a password — Register the first time, Login afterward. No commands needed.

📊

Track your progress

A stats command shows your level, RP, money, faction and house at any time. A separate command covers your vehicles' documents, fuel and dirt level.

🆘

Need help?

An in-game help command lists everything available to players, and a "how to" guide walks you through any system in more depth, whenever you need it.

🪪 Factions

Pick your side — public order or street life

Police Department Public faction
Department of Motor Vehicles Public faction
SMURD Public faction
European Mafia Civilian
American Mafia Civilian
African Mafia Civilian
Asian Mafia Civilian
News Reporters Civilian

How it works

Every faction has a headquarters (HQ), its own bank, and a rank system (1 to 5, where 5 is the leader). Senior members can invite new players, manage the faction bank, promote or remove others, and refuel/respawn the faction's fleet. Police, RAR and SMURD also run a duty system — clocking in near the HQ gives you access to your faction's special powers while you're on shift. SMURD crews can also respond to random house fires around the map with the faction's Firetruck.

📰 Press & Newspapers

The News Reporters faction keeps the city informed

📢

Live news

Reporters broadcast breaking news to every player on the server.

🗞️

Newspapers

Higher-ranked reporters can publish a newspaper with up to 5 stories and put it up for sale. Anyone can buy and read it. Newspapers reset every day at midnight.

🎤

Live interviews (Q&A)

Senior reporters can invite a player to a live interview. The audience submits questions, the reporter picks which ones to ask, and the guest answers live for everyone to see.

💰 Economy

Money doesn't fall from the sky — but you don't need to grind for it either

💵 PayDay — your hourly wage

Once every hour, every connected player automatically receives a wage based on their character's level (the more experienced you are, the more you earn). Income tax and health contributions — both set by the elected President — are deducted, and the cash sitting in your bank account earns interest even while you do nothing.

🏘️ Property tax

If you own vehicles, a house, a business, a farm or a hotel, a small property tax proportional to each asset's value is also deducted at every PayDay. It's itemized on your PayDay receipt, so you always know exactly what you paid.

🏦 Bank account & ATM

Money can be held as cash or in the bank. The bank pays interest at every PayDay. Any ATM in the city lets you move money between cash and account, with sensible per-transaction limits and a small fee.

📈 Level & RP

Every PayDay also grows your RP (Role-Play Points) — a marker of your experience on the server.

🗳️ President

Every week, players vote a President who controls the city's taxes

🗳️ The vote

Every Sunday, between 08:00 and 19:30, players can cast a vote for a candidate. The candidate must be online, and each player gets exactly one vote per week.

🏛️ The result

Sunday at 20:00 the winner is announced — the player with the most votes becomes the new President. A sitting President can't win two terms in a row, so the role always rotates.

💼 Presidential power

The President can set the income tax and health contribution rates applied to everyone's PayDay, straight from in-game. Any change is announced to the whole server.

Anyone can check who the current President is and which tax/contribution rates are active, at any time.

💼 Jobs

Earn your living honestly — or close to it. 12 unique jobs to choose from

📋 Getting a job

Head to the Job Center at City Hall to get hired, or browse the full job list there. You can only hold one job at a time, and you can quit anytime. Once hired, you start and stop working whenever you like.

🛵 Glovo

Delivery runs: pick up an order from a restaurant with the work vehicle, then drop it off at a house. Pay scales with distance driven, and a small cut of every delivery feeds the business hosting the job.

🚧 Cement Truck Driver

Load cement at the factory and haul it to one of the city's construction sites.

🔫 Gun Delivery

Pick up weapons from a fixed loading point and deliver them to a mafia's HQ or fixed drop-offs.

🚚 Car Transporter

Move vehicles from loading points to businesses around the city.

🚕 Uber

Drive your own personal car as a taxi: set your fare and go on duty, then accept ride requests from players who need a lift, charged over time until they get out.

🚑 Emergency Logistics Driver

Head out from the depot with a Bobcat or Burrito, pick up medical supplies at the loading point, and deliver them to shops.

🚌 Bus Driver

Take a depot bus and drive one of three fixed routes. You earn at every checkpoint, a bonus at the end of the route, and extra for every passenger who boards.

🔧 Electrician

Drive the Electrician's job vehicle around town, repairing things for a fee. A locator points you to nearby houses that need work — fix a fridge or bed before it breaks (paid from the house's own bank), or clear an active apartment issue (flood, sewage, wiring). You can also offer nearby players a paid repair for their broken phone or watch, which they confirm before you get paid.

✈️ Crop Duster Pilot

Take off in one of the two job planes, fly to a marked point to load fertilizer, then reach a randomly chosen farm within 2 minutes while flying between 100 and 200 altitude, and spray it. Good pay per run, no license required for the job plane.

🎣 Fisherman

Cast your line at dedicated fishing spots around the map. Catch fish (300-2500g) and deliver them to a randomly chosen fast-food restaurant. Pay based on weight delivered — a relaxing way to make steady income.

💧 Water Hauler

Drive a DFT-30 truck and haul water to designated dump points. Spray plants and agricultural areas to earn money. Distance-based pay with $1,000 per successful delivery. Useful for farms and landscaping work.

🌲 Lumberjack

Grab a chainsaw and harvest timber from forests across the map. Use /chopwood at any forest to chop trees (one harvest per payday), then load the wood into a truck and deliver it to the timber business. Earn money based on your haul. The more trees available in forests, the better the yield.

🚜 Farming

Work the land, one stage a day, and harvest at the end

Owning & Equipment

You can own one farm at a time. Once you buy a plot, you must purchase the machines needed to work it: Tractor ($10,000), Bulldozer ($15,000), and Combine ($20,000). These machines are expensive and wear out over time — treat them carefully. You can resell any machine from inside it for 75% back, but a broken machine is only worth a fraction of its original price.

The 5-Stage Cycle

Farming works through a 5-stage daily cycle: each real day you must complete ONE stage. If you fail a stage, you lose that day's progress and can't retry until the next day.

  • Plow (1 min) — Drive a Tractor for 1 minute without leaving it
  • Level (2 min) — Drive a Bulldozer for 2 minutes without leaving it
  • Seed (3 min) — Drive a Tractor for 3 minutes without leaving it
  • Fertilize (1 min) — Drive a Tractor for 1 minute without leaving it
  • Harvest (4 min) — Drive a Combine for 4 minutes → earns $15,000, cycle restarts

Keeping Your Machines

Machines degrade: every time you leave a machine or fail to complete its stage, it takes damage. Damage reduces resale value and eventually makes the machine unusable — you'll have to buy a replacement. Park carefully on flat ground and always complete your work in one sitting or you risk losing your investment.

You can check your farm's status anytime with /farmstats to see which stage you're on and what machines you own.

🌲 Forests

Manage timber resources and supply the economy

Forests are ownable properties spread across Los Santos. Each forest has a maximum tree capacity and a current tree count. Trees grow naturally every payday (+10 base, plus any saplings planted since the last payday). When a forest reaches maximum capacity, growth stops until trees are harvested.

Ownership & trading

Like houses and businesses, you can buy a forest for sale, list it for sale to other players, trade it directly, or sell it back to the state for 60% of its value. You can own one forest at a time.

The supply chain

Lumberjacks harvest trees from forests using /chopwood (once per payday), regardless of ownership. The more trees your forest has stored, the more valuable it is to active lumberjacks, making well-managed forests a genuine investment. Forest owners benefit indirectly from high activity and demand for timber.

🌱 Planting saplings

Forest owners can speed up regrowth by stocking up on tree saplings. Buy them at a Tools Shop ($10/unit) while sitting in a Benson, then drive the load to your forest and deposit it. A Lumberjack can then plant one at a time: drive a Forklift to the forest, get out with a shovel in hand and plant it on the spot for a small fee — every planted sapling gets added to the forest's tree count at the next payday.

Growth & management

Every payday (hourly), each forest gains trees equal to its growth rate. You can check your forest's status anytime and plan harvests accordingly. Strategic forest ownership can generate passive income as lumberjacks depend on healthy, well-stocked forests to maximize their earnings.

⚔️ Territory wars

Mafias only — conquer rival territory by force

🔫 Preparation

Inside your mafia's HQ, you can heal up and get combat gear (high ranks even get a sniper rifle) before heading out to attack.

📣 Declaring war

Stand inside an enemy mafia's territory (marked on the map) and declare war. Both factions need at least 2 members online. After a short prep phase, the actual fight lasts 15 minutes.

🏆 Conquest

Whichever faction gets the most kills in the zone by the end of the 15 minutes wins. A tie goes to sudden death (first to 3 kills wins). If the attackers win, the territory changes hands.

The score can be checked live at any time during the fight. Leaders can surrender an active war, but only after the first 5 minutes.

🌿 Drugs & Vault (mafias only)

The mafias' underground economy — it fuels the territory fight

🔒 The mafia vault

Every mafia keeps a vault where weed and drugs accumulate. Senior members can check the stock at any time.

🚚 Transport & production

Certain ranks haul raw weed to the vault, others turn it into drugs at the crafting station.

💉 In battle

While your faction is fighting a war, members can pull drugs from the vault and use them on the contested territory for a quick burst of health.

🚤 Sea smuggling

Using a designated faction boat, run supplies through a loading point (which alerts the Police and raises everyone aboard to wanted level 6), then two randomly chosen pickup points, before switching to the faction's Sultan and delivering the cargo to a random hotel. A successful run pays the vault in cash and weed, plus a cash bonus for every surviving crew member, and drops wanted back to 5. Police get a bounty for catching smugglers. Only one successful run per faction per day.

🏠 Houses & Businesses

Invest in your in-game life

🏠 Houses

Buy any house that's for sale — whether it's unowned (state-owned) or listed by another player. You can only own one house at a time, or rent one if you don't own anything. A house with an interior can be entered and exited on foot at its pickup.

🛏️ Tiredness & sleep

Staying awake tires your character out over time; past a threshold it starts costing you extra health. A bed at your own house (a one-time $7,500 upgrade) lets you sleep for free in 30 seconds, resetting tiredness to zero. Away from home, any hotel (see below) will rent you a room for a small fee instead.

🐾 House animals

A house with a yard can get an animal ($5,000): Turtle or Deer for a Villa, Cow for a Countryside House. It appears and lives in your yard, can be renamed, and a Cow has a chance to fill your fridge with fresh milk at every PayDay you're online. Animals age with each PayDay and eventually die of old age — a deceased animal stops producing anything and blocks renting the house out until you give it a proper burial with a Romero hearse, driving it from your house to the chapel.

🧊 Fridge & 🌳 Tree

A fridge ($10,000, breaks after 32 days) can be stocked with milk/bananas/water/juice/beer between 15:00 and 20:00, each restoring health when eaten. City and Countryside houses can also grow a tree ($20,000) that yields more bananas the longer it grows, up to a cap, then resets. Fridges, beds, trees and house animals are all ordered from Home Furnitures: pick a Benson from their lot, place your order there, then drive it home — the purchase is finalized the moment you pull up to your own house.

ItemCapacityPrice/unitHealth
Milk20 L$100+20
Bananas30 pcs$50+10
Water25 L$150+25
Juice20 L$200+15
Beer50 L$250+10

A broken fridge or bed loses all value and must be replaced with the same upgrade command.

🔧 Apartment problems & preventive repairs

Every day at 22:00, a random owned apartment develops a problem (flood, clogged pipes, a burnt circuit) that blocks spawning there until fixed. Only the Electrician job can fix it, or preventively service a fridge/bed before it breaks — both paid from the house's own bank.

🚰 Bottles & 🗑️ Trash

Drinking from the fridge leaves empty bottles, eating leaves trash (both capped at 100 per house). Special vans pick them up at your house and pay your house bank per unit at the recycling/dump point. Below level 5, anyone can also make some quick cash on foot by buying a bag at the shop and searching public street bins for loose bottles, selling them at the same drop-off point — the bag and its contents are lost on death, respawn or disconnect.

🏢 Businesses

You can own one business at a time. It earns passive income into its own bank whenever players use the activity tied to it — fast food orders, ATM fees, phone/SIM sales, calls and SMS, fridge shopping, appliance upgrades, Glovo deliveries, exam fees — you don't need to be online for it to earn.

Tax audits (ANAF): every day at 12:00, a random business gets flagged and earns nothing until cleared. Drive a model 428 vehicle to your business to pick up the paperwork, then deliver it to the tax office — the business unlocks at the next PayDay.

🏷️ Selling to other players

Houses, businesses, vehicles, farms and hotels can be listed for sale at your own price. Another player buys it with the matching purchase command, and the money lands straight in your bank — even while you're offline. Houses and businesses also support a direct offer to a specific player, which they confirm.

Setting the price to 0 cancels a listing. While listed, you can keep using the property normally until someone buys it. Any of them can also be sold instantly to the state for 60% of their value, paid in cash on the spot.

A business, farm or hotel's bank balance transfers to the new owner along with it — withdraw your money before selling.

🏨 Hotels

A passive-income property anyone can rent a room at, no ownership needed

🛎️ Renting a room

Any player can pay a small fee at a hotel's pickup to sleep there for under a minute, dropping their tiredness partway down — handy when you're away from home or don't own a bed. It doesn't have to be your own hotel, and no bed is required.

💼 Owning one

You can own one hotel at a time, bought like a house or business, and it can be listed for sale, sold directly to the state, or auctioned. Every guest's room fee splits between running costs and the hotel's own bank — passive income whether you're online or not, withdrawable near any bank or ATM.

Players can also rent a room at a hotel long-term instead of owning a house, paying rent out of their pocket into the hotel's bank at every PayDay, until they end the arrangement.

🚗 Personal vehicles

Your car, your rules — you can own up to 3 at once

🔑 Buying

Buy the vehicle you're sitting in if it's for sale — you need a matching driving license to drive it. It comes with insurance, a plate, and can be fitted with a medical kit and extinguisher bought at the shop.

⛽ Fuel & condition

Vehicles burn fuel while the engine runs — refuel at a gas station, or carry a gas can (filled at a station) for emergencies far from one. Cars also get dirtier every time they respawn: past a threshold you're warned to wash it, and above a higher one the engine refuses to start until it's cleaned at a Car Wash.

🔧 Controls

Toggle the engine, lock/unlock the doors, and switch lights, alarm, doors, hood or boot on the vehicle you're driving — all visible live on your dashboard. Save your preferred parking spot so the car respawns exactly there.

🎨 Personalization

Repaint your primary and secondary colors, and get a custom license plate at the RAR HQ.

📋 Documents (all at R.A.R.)

Insurance, a technical inspection (ITP — engine off, hood open, boot closed, lights on), a plate, plus a medical kit and extinguisher fitted from items bought at the shop. Each stays valid for the whole day it's due to expire on. Police and RAR can inspect and confiscate any of them on the road.

🚲 🚙 Rentals

Bikes and cars are available to rent from several spots around the city, no license required — ideal for when you don't (yet) own your own vehicle.

🚚 Impounding & towing

RAR can tow away a car with expired documents; Police and RAR can also confiscate a vehicle outright. Either way, the car won't start until you pay a release fee to get it back at the vehicle itself.

🪪 Driving & flight exams

Six categories, all testing real skill under a time limit

CategoryVehicleLicense lasts (clean / damaged finish)
AMotorcycle7 / 2 days
BCar10 / 3 days
CTruck + trailer12 / 3 days
DBus13 / 3 days
PPlane ✈️15 / 2 days
HHelicopter 🚁16 / 2 days
Every leg of the route has a time limit — fall too far behind at a checkpoint and you fail. Finishing with the exam vehicle in good health earns the full validity shown above; a damaged finish gives the shorter one. Rentals and exam vehicles never need a license.

Your license status across all six categories can be checked at any time.

🔫 Weapons & Ammu-Nation

Buying firepower legally, earning the right to carry it, and where the illegal stuff comes from

🏪 Ammu-Nation

Gun stores are marked on the map — walk up and press ENTER to step inside, then buy straight from the counter. No license or faction is required to purchase: Colt 45, Deagle, Shotgun, MP5, AK-47, M4 and Uzi are all available for cash, each with a fixed amount of ammo and its own price.

🎯 Weapon License (W)

Take the shooting range exam near the category D exam zone for a fee. You're handed a Deagle, an MP5 and an AK-47 with limited ammo and 90 seconds to hit 6 targets. Hit all 6 and the license lasts 8 days; hit 5 out of 6 and it's valid for 3 days — miss more than that and you fail. Check it alongside your driving and flight licenses at any time.

🚫 Illegal weapons

Grenades, tear gas, molotovs, the sawn-off and combat shotguns, Uzi, Tec-9, sniper rifle, rocket launcher, heat-seeker, flamethrower, minigun, satchel charges and bombs are all treated as illegal to carry. Ammu-Nation doesn't stock most of them — they come from the black market instead: the mafias' own arsenal (handed out to members preparing for a territory war) or the Gun Delivery job, which moves crates from a fixed pickup to mafia HQs and other drop-offs.

An on-duty Police officer (rank 2+) can search a nearby player for weapons and drugs. Getting caught carrying anything from the illegal list gets your Weapon W license confiscated on the spot — whether or not you were carrying it legally otherwise.

🛍️ Shops & Markets

Multiple types of stores across the city, each with their own inventory and purpose

🏪 24/7 Shop

Convenience store chain. Buy medical kits ($500), fire extinguishers ($500), and gas cans ($500). Multiple locations across the city — marked on GPS.

📱 Electronics Shop

Tech store. Purchase phones and watches here. Phones unlock GPS navigation and messaging; watches let you check the time with /time. Each item is customizable by brand.

🔧 Tools Shop

Specialized equipment retailer. Buy fishing rods ($1,500) for the Fisherman job and tree saplings for the forest system. One of the most important supply chains on the server.

🔫 Ammu-Nation

Weapons shop for legal firearm purchases. Stock includes Colt 45, Deagle, Shotgun, MP5, AK-47, M4 and Uzi, each with pre-loaded ammo. No license required to enter or purchase — that comes later if you need to carry legally.

👕 Clothing Store

Buy outfits and change your wardrobe. Each outfit costs $10,000 and is permanently added to your closet. Switch freely between owned outfits at any clothing store, for free.

🍕 Pizza Shop

Fast-food franchise. Buy food for $50 to restore +20 HP, capped at 100. Revenue feeds the central fast-food business bank (shared with burger, chicken and donuts).

🍔 Burger Shop

Another fast-food option. Burgers cost $55 for +25 HP. Revenue flows into the same centralized fast-food business bank as all other food spots.

🍗 Cluckin' Bell

Fried chicken fast-food. Meals are $60 for +22 HP. Every purchase feeds the shared fast-food business bank (one owner, four food types).

🍩 Donut Shop

Quick and cheap fast-food. Donuts are only $30 for +15 HP — ideal for when you're low on cash. Revenue joins the central fast-food business pool.

All fast-food shops (Pizza, Burger, Cluckin' Bell, Donut Shop) share the same central business bank. Whoever owns the fast-food business receives income from all four food spots whenever a player buys from any of them — passive income whether you're online or not.

❤️ Health, Tiredness & Illness

RPG life isn't always easy

⏳ Health drains over time

Every character's health slowly ticks down over time — one more reason to keep an eye on your wellbeing and call SMURD when you need to.

😴 Tiredness

Staying awake builds up tiredness over time; past a threshold it starts eating into your health too. Sleeping at your own bed resets it for free; a hotel room resets it partway for a small fee.

🚑 SMURD treatment

Hop into an ambulance as a passenger and a medic can heal you fully for a small fee.

🦠 You can get sick

From time to time, illness outbreaks can appear in the city. If you catch one, you'll feel the effect right away (unsteady movement, faster health drain) and get a clear message about it. Illness fades on its own over time, but the fastest cure is heading to the SMURD hospital for treatment.

🍕 Food

Hunger won't kill you, but a little extra health never hurts

🍕 Pizza

$50 — restores 20 HP, capped at 100.

🍔 Burger

$55 — restores 25 HP, capped at 100.

🍗 Cluckin' Bell

$60 — restores 22 HP, capped at 100.

🍩 Donut Shop

$30 — restores 15 HP, capped at 100.

SpotPriceHealth restored
Pizza$50+20 HP
Burger$55+25 HP
Cluckin' Bell$60+22 HP
Donut Shop$30+15 HP
All four only work near the correct location — food spots are marked on the map with their own icons, always visible. The label above each spot shows its name, price, and how much health it restores. A cut of every order feeds the bank of the business hosting that spot.

👕 Clothes & Skins

Buy your wardrobe and change your look whenever you want

🛍️ Clothing store

Look for a clothing store on the GPS. There you can browse the outfit catalog — each outfit costs $10,000 and gets worn immediately on purchase — or open your wardrobe to switch freely between outfits you already own.

♾️ Yours forever

Purchased outfits are permanently yours. Switch between them anytime, free of charge, at any clothing store. Your skin persists across disconnects.

🪪 Faction uniforms

If you're in a faction, your uniform depends on your rank:

RankUniform
1 - 2Basic uniform
3 - 4Intermediate uniform
5Leader uniform

Spawning on duty at your faction spawn puts you in the right uniform automatically. Spawning as a civilian wears your personal outfit instead. Inside your faction's HQ you can switch between uniform and civilian clothes at will.

💰 Robbery

Hit a store with your crew — but shake the police before you cash out

You need 10/10 rob points to pull a robbery. You gain +1 rob point every PayDay (max 10), and a robbery costs all 10. Your points are visible in your stats, under [Crime].

How it works

  1. Get your crew into a car — you have to be the driver.
  2. Pull up next to a shop or fast-food spot and start the robbery.
  3. Everyone in the car at that moment joins in: each loses 10 rob points and gets wanted level 6.
  4. The police are notified immediately — with your name and the store hit.
  5. A checkpoint appears at a random business. Reach it, and a second one appears. You must reach both to cash out.

The payout

After the second business, every crew member gets a base cut plus a per-participant bonus and a random extra — the more people in the car, the more everyone earns. Once delivered, the wanted level drops from 6 to 5.

Die or disconnect, and you get nothing. The robbery continues for the rest of the crew, but you're out of the payout. Only members still alive and connected at delivery time get paid.

🏹 Hunting

Track deer through the forest and sell the meat for cash

🎯 Getting started

Head to the hunting spot marked on the map and you'll be handed a sniper rifle for free.

🦌 The hunt

Deer roam the forest and bolt if you get within 30m, so snipe from a distance — a close shot drops them, a near-miss sends them fleeing. You can carry several carcasses at once, and a hunted deer respawns elsewhere after a few seconds.

💵 Selling

Sell everything you're carrying at once at any shop, for $2,500 per deer.

🎰 Casino

Three tables, one house edge — gamble responsibly

🎡 Roulette

Bet on a color, odd/even, or an exact number. Color or parity pays double (zero always loses to those bets); an exact number pays 36x.

🎰 Slots

Three matching Sevens pays 10x, any other three of a kind pays 5x, two Sevens pays double.

🎲 Dice

You and the house each roll two dice — the higher total wins double, a tie returns your bet.

Walk into the casino (marked on the map) to play, and leave whenever you like. All three games share the same betting range, and every table plays at its own physical spot inside.

🔨 Auctions

Staff-run bidding wars over houses, businesses, farms and hotels

📣 Opening

An admin puts a property up for auction for the whole server to bid on, announcing what's for sale and the starting price.

💰 Bidding

Each bid must beat the current highest and is taken from your bank immediately — outbid, and it's refunded automatically. Every bid resets the clock to 90 seconds, with warnings at 60, 30 and 5 seconds left.

🏁 Closing

When the clock runs out, the highest bidder wins the property outright — if it already had an owner, they lose it with no compensation. No bids at all means the auction just ends.

⛳ Golf Tournament

An elimination mini-game, opened periodically by staff

📝 Signing up

When an admin opens registration, a server-wide announcement appears. You can sign up while it's open, and drop out anytime — though leaving mid-round eliminates you automatically.

🏌️ How it plays

Each player gets their own ball, labelled with their ID. Hit with a chosen power (0-200) — power controls distance, and your look direction sets the aim. Every shot reports the stroke count and the remaining distance to the hole.

🏆 Tournament structure

A tournament has 5 holes, played in a shuffled order that's randomized every time. It ends when a single winner remains or all 5 holes have been played.

Each round's goal is to sink the ball in the fewest strokes. Once everyone finishes the hole, only the players with the fewest strokes advance — the rest are eliminated.

🏀 Basketball

A quick mini-game you can start yourself, no admin required

📝 Joining a game

Head to a basketball court on the map and sign up. Once enough players have joined, a short countdown starts and the round begins automatically.

🏀 How it plays

You move through the court's 8 hoops, one at a time, in a shuffled order. At each hoop you throw with a chosen power (0-20); power and aim direction determine how far the ball travels.

🎯 Feedback on every shot

Right after the ball reaches the hoop, you learn whether it was a GOAL or a MISS, plus a hint on power if you clearly missed.

Each hoop is played once per round — no retries. At the end, the scores of everyone who finished all 8 hoops are compared and the winner (most GOALs) is announced.

🎮 Staff-run events

Races, team fights and manhunts — started by staff, unlike Golf/Basketball which you start yourself

🏁 Races (Best Lap)

An admin opens a race on a chosen track, with either a fixed vehicle or a random one shared by everyone. Sign up while registration is open — at the start, a 5-second countdown runs and timing starts exactly at "GO." Beating the best known time for that track and vehicle sets a new server RECORD.

🔫 Counter Strike

5 vs 5 bomb matches, several running at once. A match runs 10 rounds, teams swap sides after round 5. Terrorists win by planting and detonating the bomb or wiping out CT; CT wins by wiping out T (if unplanted) or defusing the bomb — once planted, CT must defuse even if T is wiped out.

🏛️ Hunt The Mayor

One randomly picked player becomes the "Mayor," spawning well-armed at a secret location; everyone else hunts them down over 15 minutes. Landing a hit pays a bounty, the kill pays more, and a surviving Mayor collects a prize of their own.

🚐 Personal caravans

A home on wheels, towed behind your own car

🔑 Getting a caravan

Caravans are currently handed out by server staff — there are 3 different types, each with its own model. Once you have one, it's permanently tied to your account.

🚙 Towing it

Attach the caravan right behind your personal car while you're at the wheel, and it follows you wherever you go. Detach it to unhitch and park it exactly where you stop; the spot is saved and survives a restart.

🚂 Train stations & travel

Fast transport between three fixed stations across the map — no vehicle required

🚂 How it works

Three train stations are scattered across the map. Walk up to any station and use the /train command to see the other destinations and teleport to one. A ticket costs $150 and takes you instantly to your chosen station.

🗺️ Station locations

Three fixed stations across San Andreas: North, Central, and South regions. All marked on the GPS map with the train icon. Any player can use any station — no level, faction or license required.

💰 Affordable travel

At just $150 per ride, trains are an economical way to cross the map quickly, especially in early levels. No need to drive yourself or own a vehicle.

⚡ Instant teleport

Trains are not vehicles you board and ride — you teleport instantly to your destination. A brief loading screen appears while the system processes your arrival.

🏕️ Camping

Set a temporary spawn point right next to your caravan

⛺ How it works

With the caravan attached and you at the wheel, stop on flat ground and set up camp. That spot becomes your new respawn point — every time you connect or die, you'll appear right next to your caravan instead of the usual spawn.

⏳ How long it lasts

The camping spawn stays active for 3 PayDays (roughly 3 hours of play), then expires automatically and your spawn point reverts to normal.

🎉 Parties

A dedicated spot to hang out, listen to music, and socialize

🎟️ Getting in

A party venue exists on the map with its own entrance. Show up, pay a small ticket, and you're inside — a private instance shared only with the other guests. Music starts automatically as you walk in.

🎵 You're the DJ

Anyone can change the track playing for everyone at the party, for a small fee.

🍺 The bar

Grab a beer at the bar, then drink it — a bit of health, and a bit tipsy.

🍖 The grill

Grab a bite for a few extra health points, on the spot.

Every party interaction only works near the right stand, and the money spent automatically feeds the bank of the business hosting the party.

🗺️ GPS & Radar

Never get lost, and never speed past a camera

🧭 GPS navigation

Open a category menu — factions, businesses, banks/ATMs, stores, fast food, farms, and more — pick a category, then a location, and get a checkpoint on your map instantly, with the exact distance shown. Categories update automatically as new locations appear.

📡 Speed radar

Police officers can install radar cameras around the city. Speed past the posted limit and you'll be flagged on the spot.

🚦 Digital dashboard (HUD)

Every time you get into a vehicle, a small live display shows current speed, the car's condition, fuel, dirt level, and whether the engine is running and the doors are locked.

📱 Mobile phones

Call your friends and send texts, anywhere on the map

📲 Buying a phone

Buying a phone opens a shop with 5 brands to choose from:

ModelPrice
Motorola 67$500
Samsung A70$1,000
iPhone 16$1,600
Samsung S27$2,000
iPhone 17$2,200

📇 Getting a number (SIM)

Once you own a phone, you can get a unique, randomly generated 7-digit number — the number other players use to call or text you.

📞 Calls

Calling a number rings whichever player owns it, if they're online. Once they pick up, everything typed by either side goes straight to the other. An unanswered call ends itself after 30 seconds; calls cost a small fee every 10 seconds, paid by the caller.

✉️ SMS

A text message can be sent to any online player's number for a small flat fee, visible to both sides in chat, tagged with the phone brand used.

⌚ Buying a watch

Watches work exactly like phones — buy one from the Electronics Shop and pick from multiple brands. Each watch is a personal item that tracks real-time. Use /time to check the current in-game time and date whenever you want.

🕐 Time tracking

The server runs on a full day-night cycle. Your watch displays the in-game time and date, helping you plan jobs, appointments, and activities. Some events only happen at specific times of the day.

🚓 Law & Order

What awaits you if you break the rules

🚨 Wanted & arrests

On-duty officers can raise a suspect's wanted level and jail them at an arrest zone. A wanted player can also turn themselves in at the jail when no officer is on duty — same sentence and fine as a normal arrest, but with a surcharge that goes straight into the Police vault.

🎫 Fines & checks

A RAR or Police officer can issue a fine for a violation — it isn't deducted automatically, the driver has to accept it for the payment to go through. Both factions can also inspect your vehicle's documents and your driving licenses right there in the field, and confiscate either.

🚚 Impounding

RAR can tow away vehicles with expired documents; once impounded, the engine stays dead until the owner pays a release fee to get it back.

🔥 Firefighting

Fires can break out anywhere on the map. On duty, SMURD can take a Firetruck, get close, and hose it down until it's out.